Jonathan Decker on the Web

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Resume of Jonathan Willard Decker
Contact Information
Email Address: Lokno1 (at) gmail.com
Phone: Please inquire by email
Twitter: @Lokno
Home Page: lokno.rabbitfury.com
Linkedin: www.linkedin.com/profile/view?id=30715225
GitHub: github.com/Lokno
Interests
Graphics Programming, Graphics Hardware, Computational Efficiency and Optimization, Graphic Design, Machine Learning.
Education
May 2008
M.S. in Computer Science, University of Maryland, Baltimore County.
May 2006
B.S. magna cum laude in Computer Science, University of Maryland, Baltimore County.
Work Experience
January 2008 - May 2009 (ITT Contractor); May 2009 - Present (Government Employee)
Computer Scientist in Virtual Environments and Visualization (VEV) at the Naval Research Laboratory (NRL)
August 2007 - December 2007
Teaching Assistant for CMSC 341 : Data Structures
Skills
Operating Systems:
Windows, Mac OS X, Linux (Ubuntu), Unix (Darwin)
Programming Languages:
C/C++, Python, Javascript, PHP, C#, Go, Lua, Squirrel
Graphics Hardware Languages:
CUDA, OpenCL, HLSL, GLSL
IDEs:
Visual Studio, Xcode, Eclipse
Graphical APIs:
DirectX11, DirectX9, OpenGL, Unity
Applications:
Photoshop, Blender, Microsoft Office, VirtualBox
Revision Clients:
Subversion, Perforce, TortoiseSVN
Research Publications
Web Tools for Rapid Experimental Visualization Prototyping.
Jonathan W. Decker and Mark A. Livingston. Proceedings of Visualization and Data Analysis Conference, February 2013.
Evaluating multivariate visualizations on time-varying data.
Mark A. Livingston and Jonathan W. Decker. Proceedings of Visualization and Data Analysis Conference, February 2013.
Performance Tradeoff Considerations in a Graphics Processing Unit (GPU) Implementation of a Low-Detectable Aircraft Sensor System.
C. Scannell, J. Decker, J. Collins, W. Smith2013, 51st AIAA Aerospace Sciences Meeting including the New Horizons Forum and Aerospace Exposition.
Poster: Building a Large Tiled-Display Cluster.
Jonathan W. Decker and Mark A. Livingston. Proceedings of IEEE Symposium on Large-Scale Data Analysis and Visualization, October 2012.
Evaluation of Multivariate Visualization on a Multivariate Task.
Mark A. Livingston, Jonathan W. Decker, and Zhuming Ai.IEEE Transactions on Visualization and Computer Graphics 18(12):2114-2121.
Evaluation of Multi-variate Visualizations: A Case Study of Refinements and User Experience.
Mark A. Livingston and Jonathan W. Decker.SPIE Visualization and Data Analysis, Burlingame, CA, 23-25 January 2012.
Performance Measurements for the Microsoft Kinect Skeleton.
Mark A. Livingston, Jay Sebastian, Zhuming Ai, and Jonathan W. Decker.IEEE Virtual Reality 2012.
Evaluation of Trend Localization with Multi-Variate Visualization.
Mark A. Livingston and Jonathan W. Decker. IEEE Transactions on Visualization and Computer Graphics 17(12):2053-2062, November/December 2011.
Visualization Techniques for Monitoring of Uncertain Computer Networks: a Preliminary Design Review.
Jonathan W. Decker, Mark A. Livingston, Stephen Russell, and Paul Hyden. IEEE Visualization 2011 “Working with Uncertainty” Workshop.
Use Cases for Visualizing Uncertain Computer Networks.
Jonathan Decker, Mark A. Livingston, Stephen Russell, and Paul Hyden.IEEE VisWeek Workshop "Working with Uncertainty," Providence, RI, October 2011.
An Evaluation of Methods for Encoding Multiple, 2D Spatial Data.
Mark A. Livingston, Jonathan Decker, and Zhuming Ai. SPIE Visualization and Data Analysis, San Francisco, CA, 23-27 January 2011.
A Randomized Framework for Discovery of Heterogeneous Mixtures.
Mark A. Livingston, Aditya M. Palepu, Jonathan Decker, and Mikel Dermer.SPIE Visualization and Data Analysis, San Francisco, CA 23-27 January 2011.
High-fidelity Real-Time Antiship Cruise Missile Modeling on the GPU.
Christopher Scannell, Jonathan Decker and Joseph Collins.International Conference on Parallel Computing, Ghent, Belgium, August 30th to September 2nd 2011.
Poster: An Interactive, Visual Composite Tuner for Multi-layer Spatial Data Sets.
Jonathan W. Decker and Mark A. Livingston. IEEE Visualization Poster Session, Salt Lake City, UT, 24-29 October 2010.
A User Study Towards Understanding Stereo Perception in Head-Worn Augmented Reality Displays.
Mark A. Livingston, Zhuming Ai, and Jonathan Decker.Proceedings of IEEE International Symposium on Mixed and Augmented Reality, 19-22 October 2009, Orlando, FL.
Application of Multivariate Visualization Techniques to Multi-spectral Imagery.
Mark A. Livingston and Jonathan W. Decker.Institute for Defense and Government Advancement 8th Annual Image Fusion Summit: Multi-sensor and Intelligence Fusion, Washington, DC, 16--18 November 2009.
Poster: A Scalable Architecture for Visual Data Exploration.
Jonathan Decker, Alex Godwin, Mark A. Livingston, and Denise Royle. Proceedings of VAST 2009, Atlantic City, NJ, 11-17 October 2008.
Leveraging Graphics Hardware to Accelerate Dynamic Programming.
John Kloetzli, Brian Strege and Jonathan Decker. In Proceedings of EGPGV 2008: the 8th Eurographics Symposium on Parallel Graphics and Visualization, Crete, Greece, April 14-15, 2008.
System of Bound Particles for Interactive Flow Visualization.
Jonathan Decker. M.S. Thesis, University of Maryland at Baltimore County, December 2007.
Other Appearances
Designed a level for LBP GOTY Edition:
I was commissioned by SCEE to produce a level for the PlayStation 3 game LittleBigPlanet, which appears in the Game of the Year edition of the game along with a 30 second introductory video of myself.
Interactive Exhibit Visualization:
I worked one-on-one with artist Katherine Marmor to create artistic visualization of activity in a surveillance-technology inspired exhibit, Bird Watching. Presented as a tech demo at SIGGRAPH 2008.